Letâ€™s talk about the Design Process:
The biggest fallacy that goes unaddressed until now, is the proper use of the term â€œdesignâ€. Somewhere the term â€œDesignâ€ has been abused into a generic umbrella that leaks. Letâ€™s get it right, here and now. All Rough Cutterâ€™s from this point forward should know and be tuned into, â€œDesign Speakâ€.
So here we go:
When used, the planning terms "Design", "the design process" "the creative process" are distinct and separate from the completed â€œobjectâ€, "build", â€œprojectâ€ or "piece" depending on your preferred identifying word.
There is one point in the "subjective" process of designing, where you move to a tangible project. That project is not your design; it is the outcome of your "creative process". This is where the term, â€œdesign processâ€ is misused. T-Chizzâ€™s Bombe is his build, his piece, the object of his desire (if we donâ€™t include Rachel), his design process in essence was completed when he began laying out boards and goes as far back as measuring the original in the museum.
To work your â€œdesign processâ€ effectively, it is important to establish this separation. You will find that by staying only in the â€œdesign processâ€ your creativity will be stimulated because you are only doing mental gymnastics within one vein. Once you begin your build, the process begins a dichotomy, where the main branch now is the one "implementingâ€ your design process. What was once the main branch, morphs to a smaller vein and becomes "the design process" which should continue in the form of minor changes to your earlier thought. It's possible that as you are building, a prior approach may not work or now in the building process could be easily implemented another way. You just tweak the build, with minor alterations to your â€œdesign processâ€.
As Tâ€™s forum moves forward, and we post a piece of furniture, a knowing Rough Cutter of â€œDesign Speakâ€ will say, "that's a beautiful piece of furniture, what was your design process?â€ Higher level pieces of woodworking will immediately show a superior understanding of "the Design Process". The work is cleaner, it will flow together, and most importantly, it will not have to be defended and rationalized. The final look of your object will determine your depth of knowledge to the Design Process.
And finally, donâ€™t try to intellectualize design, the smart money knows each individual creates his own "design process" for each "build" and the final presentation of the object reflects each craftsmans level of that knowledge.
This is important, are we clear on this?????