Update:
So all the legs are shaped and smoothed at this point. Couple of points about shaping the cabriole legs.
- Make sure you know where you want the leg to be round, and where you want it to be square. And make sure the transitions are smooth between the two planes. I have seen many cabriole legs who have an abrupt change which results in an unattractive bump when viewed from different planes.
- If you want a leg to be round, start by chamfering the corners until you have 8 approximately equal facets. I start cutting the chamfers with a drawknife, for speed, but the drawknife is agressive and with the changing grain it is easy to go too deep. So I switch back to the rasp. It is important to stay disciplined, if you are like me you want to start rounding right away. So I force myself to systematically chamfer all the way around, to keep the reference of the original faces and keep everything uniform.
Attachment:
File comment: Here you can make out the chamfers.
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Now after the legs are scraped, I will start focusing on the carving. The feet are first. There are many good articles out there, such as Gene Landon's article a few years ago in FWW, and a recent one by Adam Cherubini in Popular WW, demonstrated by Chris Storb. The layout is simple, but key. The ball largest diameter and the ball diameter at the foot are laid out on the bottom. Also the toes are marked.
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File comment: Layout on the bottom of foot
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Then the toes and the ball, left as a cylinder from the largest diameter are roughed out with chisels.
Attachment:
File comment: Carving the front toes and ball
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The fronts are easy, the backs are a little trickier because you have to outline the top of the ball and relieve the material, because of the way the talons sit over the ball
Attachment:
File comment: Rear cylinder roughed out
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Well, that's all the progress for now, I will be working on these feet for a couple of weeks, most likely an hour or two here and there. Any questions or comments please shout! Thanks, Cal